Maya 8.5 Brings an Intel Version to the Mac - Update
As you can see, Autodesk finally made a Universal Binary (a native Intel version for you non-Mac heads) of Maya, one of the leading 3D all-round-packages on the market. They announced it two days ago here.
I can’t wait to test out the speed increase to the PowerPC versions. Let’s hope that this also means we finally get a little bit of goodness from the plugin developers, who neglected the Mac platform totally. I always described using Maya on a Mac like sitting in front of a closed candy store until now. What good is it to have the candy store (Maya), if you cannot get at the candy (because there are no Mac versions of the plugins)?
UPDATE: I finally installed the new version between two projects. The difference is amazing. In my current project the rendertimes where 1:47min per frame with MentalRay. Now they are 25sec per frame. That is just nuts!!! 3D is finally fun again.